Monday, August 8, 2011

Sea and clouds

Latest development news about V Engine:
  • Complete FFT-based sea rendering with foam, chromatic aberration, underwater, reflections, refractions and light scattering.  
  • Complete volumetric clouds rendering with lods, soft clamping and generation of different forms.
  • Terrain generation by a fractal/multifractal algorithm.
  • Two new brashes in terrain editor: averaging and rocks sub.
  • Grass with soft clamping and vertex animation.
GUI
  • Support int external variables for WidgetTrack.
  • Non-linear scale for WidgetTrack.
  • Add new widget - WidgetScript.
  • Connection of widgets to each other.
  • Widgets are contain a relative mouse position.
Some screens:































    We're also working on demo of our engine, which will contain an island.


    2 comments:

    1. TDM, будь добр, пиши по-русски, и тут, и на своём сайте!

      ReplyDelete